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6 Apr 2017
We are looking for a rigger to be a part of our team at Okido.
The rigger artist will be responsible for creating animation rigs for characters, props and vehicles. They will have to work in conjunction with the animation director and the CG supervisor to develop the most suitable rigging solutions.
Needs to have 2+ years of experience in animation projects.
Strong knowledge of Maya required and must be comfortable with technical aspects.
Programming or scripting skills (Mel and Python) and 3Ds max experience is desirable.
How to ApplyTo apply, please email firstname.lastname@example.org. Please include an up to date resume.
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